Survival horror where one wrong move gets you stuck in geometry. Nice concept though, I got the burger so i don't have to hand in my gamer card today
Survival horror where one wrong move gets you stuck in geometry. Nice concept though, I got the burger so i don't have to hand in my gamer card today
let me skip cutscenes, zoom out the camera, move the camera a bit in front of the player (look at mario's camera), fix the broken jumping/shooting, fill the levels with stuff to do rather than just walking in a straight line and occasionally shooting, don't credit popular people as "Inpiration" just so it shows up in their fans' feeds
Thanks for the feedback! I’ve gone back and addressed a lot of the issues you brought up—things like the jumping/shooting mechanics, Cutscene skip button, and the camera—so the game has been improved since your playthrough. I’d love for you to give it another shot and see what you think now.
As for the credits, I didn’t include popular names to chase views—those creators deserve recognition for their contributions, especially since they allowed me to use their characters (characters such as SunnySide, Ritz, the Pico’s School cast, and many more characters on the way in future updates) Feel free to check the in-game credits (accessible from the home page), and you’ll see that everything’s properly attributed.
I really appreciate your thoughts, and I’m always looking to make the game better. If you give the updated version a go, I’d be curious to hear what you think!
Pretty darn good shape detection, way more fun/easy with a graphics tablet, love the pixel art.
Slick visuals. The simple levels are easy to get into, but there are too many simple ones. You can teach a mechanic then move on.
The driving mechanics could be more polished. If I take my finger off the gas, then turn my car so it's angled 45 degress, the car doesn't move in that direction at all; it keeps going straight. That kept screwing with me so I got frustrated and stopped at level 20. The long and tight spike levels don't really suit the mechanics.
Some cool and subtle mechanics, but man the Boise level is hard; miss 2-3 and you won't survive. The last level was tough but more fair.
Glitch: after unlocking Seattle, it shows that you've beaten it before you even play it.
Error: the final medal is worth 0 points.
The map should be fixed now, hopefully I didn't break something else. Might adjust Boise and hoping that medal is just showing that because no one got a perfect game yet.
Gets hawking difficult! Your goose will be cooked!
A lot of waiting around for platforms, In fact I wrote this review while waiting. Was nice that it had instant spawn and edge assist so I could jump little gaps.
Don't really get how food and play are unrelated when you charge both by eating. Was really hard and any game that depends on RNG is annoying to play. Good concept though
I was bit by a dog once
Male
Beyond the stars
Joined on 7/28/11